Faces ID

adriano's picture

I need some illustrator help on this, so join me on this you illustrator experts :-).

This is a logo for a psychologic test for kids (5-15 years) regarding their ability on memory for faces. Thsi test will be simmilar to the image below:

The idea is to have this book spiral binded, with the photo in front of the kid and on the other side instructions for the one who gives the test, so this person has to turn the pages revealing some faces and afterwards a composition of 3 photos and the kid has to point out the one he saw before.

So, I came out with an identity that explores the idea of spiral binding, triangular basis with the same face on the 2 pages.

The problem is that I've always managed to get this "3D" perspectives right with the reflect tool on illustrator... until today :-)

So, What I want is the faces looking on the same direction like the examples below, but I came out with a problem on getting the face on the right page. The top example was managed with reflect of the page&face, but the face is looking on the opposite direction that I need. So, basically the face must fit the new page perspective and I've failed miserably on this. I've used the Shear tool on the 2nd row right, but it gives me a "fake" transformation effect. NExt I've tried to manually adjust the face (2nd row - left) and this look better to me, but it's not "totally right".

Does illustrator can nail this? Any 3D expert out there? I can upload the .AI if necessary.


adriano's picture

What I want is to place the face on the right page looking on the opposite direction as the 1st image (applyed to the left of that page but with the correct perspective, not how I've simulated).

adriano's picture

I've made that on the one that says transform>shear. Somehow I'm not convinced by that skew... Maybe I'm doing something very wrong. Thanks for your time tiff.

Here's the .AI, if you want to try it (or someone else).

squeeze's picture


You have done a pretty good job already. The concept is there, the problem is that as a designer you have a better than average trained eye. You will never satisfy the optical correctness that you are looking for because the graphic doesn't use correct perspective. You are using a flat perspective that doesn't accurately convey depth. Even if you were using accurate perspective, the fact that one face is traveling away from the viewer while the other is traveling toward the viewer would create a visual distortion of the size relationship.


adriano's picture

Thats it Scott... Thanks! Drive on Adriano, Drive on.

Miss Tiffany's picture

Adriano, I'm not sure I follow, but I can tell you that with the new 3D tools in Illustrator CS it is possible to place separate objects onto different surfaces and then rotate those in perspective. Does that help at all?

Miss Tiffany's picture

couldn't you use --> object pull-down > transform > shear ... keep track of the amount and then shear the other object negatively?

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