Ragged templates in FL

Toby's picture

When I paste a template into FontLab, it turns into a super low-res, ragged, totally useless thing...
Is this how it should be?

twardoch's picture

Which template? Paste from where? What system? What applications?

Adam

Toby's picture

Doesnt matter from where I paste it , the result gets the same

twardoch's picture

I still don't understand.

1. Do you mean:
(a) "Template", which is the vector-based drawing, one per font, that is used as reference for each glyph throughout the entire font, or
(b) "Background", which is the bitmap image, one per glyph, that is used as reference for a given glyph in a font?

2. In which application do you use the command "Copy"? In which application do you use the command "Paste"? (That is, are you copy-pasting from Photoshop to FontLab, or from FontLab to Photoshop?)

3. Can you show the original image and a screenshot showing the result in FontLab?

4. If you are a registered FontLab user, you're obviously entitled to free technical support. Since this is a FontLab-specific problem, may I ask you to use the FontLab Problem Report Form at http://www.fontlab.com/html/support.html
so that the personnel at Fontlab Ltd. can review your problem? If you're attaching multiple files, please zip them into one archive.

Best,
Adam

twardoch's picture

I haven't, but should, ask for the version numbers of FontLab and ScanFont that you use.

Please include them in your problem report.

Adam

Toby's picture

Sorry, i ment the background in FL is ragged. I

twardoch's picture

Oh, now I see what you mean. FontLab only supports monochrome (black-and-white) images in the Background layer. Your original is greyscale, so it gets converted to black-and-white when pasting. The resolution remains the same.

You can covert it manually (e.g. in Photoshop). If the resolution is not sufficient, use a bitmap with higher resolution.

Regards,
Adam Twardoch
Fontlab Ltd.

piccic's picture

And if the details get lost, you can interpolate the image to a higher resolution, and use some other method (not threshold) while converting to bitmap.
This will preserve some additional shading detail. Anyway, the best thing, if the sketch is needed in grayscale for better evaluation, is to go back and forth between FreeHand/Illustrator and Fontlab. With the new copying options it's a snap, and Freehand 10/MX works just great.

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